if (animate) {
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
this.actor.height = 0;
- this.actor._arrow_rotation = this._arrow.rotation_angle_z;
+ this.actor._arrowRotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
- { _arrow_rotation: 90,
+ { _arrowRotation: 90,
height: naturalHeight,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
- this._arrow.rotation_angle_z = this.actor._arrow_rotation;
+ this._arrow.rotation_angle_z = this.actor._arrowRotation;
},
onCompleteScope: this,
onComplete: function() {
animate = false;
if (animate) {
- this.actor._arrow_rotation = this._arrow.rotation_angle_z;
+ this.actor._arrowRotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
- { _arrow_rotation: 0,
+ { _arrowRotation: 0,
height: 0,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
- this._arrow.rotation_angle_z = this.actor._arrow_rotation;
+ this._arrow.rotation_angle_z = this.actor._arrowRotation;
},
onCompleteScope: this,
onComplete: function() {